This commit is contained in:
Steve Checkoway
2006-09-02 20:17:17 +00:00
parent 136915b798
commit cff13747a6
7 changed files with 16 additions and 16 deletions
+3 -3
View File
@@ -1,7 +1,7 @@
/* GameInput - An input event specific to a Game definied by an instrument and a button space. */
#ifndef GAMEINPUT_H
#define GAMEINPUT_H
#ifndef GAME_INPUT_H
#define GAME_INPUT_H
#include "EnumHelper.h"
@@ -245,7 +245,7 @@ struct GameInput
GameInput( GameController c, GameButton b ): controller(c), button(b) { }
GameController controller;
GameButton button;
GameButton button;
bool operator==( const GameInput &other ) const { return controller == other.controller && button == other.button; };
bool operator<( const GameInput &other ) const