keep track of life
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@@ -57,6 +57,11 @@ struct StageStats
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int iSongsPassed[NUM_PLAYERS];
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int iSongsPlayed[NUM_PLAYERS];
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int iTotalError[NUM_PLAYERS];
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enum { LIFE_RECORD_RESOLUTION=1000 };
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float fLifeRecord[NUM_PLAYERS][LIFE_RECORD_RESOLUTION];
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void SetLifeRecord( PlayerNumber pn, float life, float pos );
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void GetLifeRecord( PlayerNumber pn, float *life, int nout ) const;
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};
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