add switch game code
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@@ -32,6 +32,7 @@ public:
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Style GetEditorStyleForNotesType( StepsType nt );
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void GetEnabledGames( vector<Game>& aGamesOut );
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bool IsGameEnabled( Game game );
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static int NotesTypeToNumTracks( StepsType nt );
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static StepsType StringToNotesType( CString sNotesType );
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