fix cpu players not enumerated correctly

This commit is contained in:
Chris Danford
2004-05-16 03:01:41 +00:00
parent ee4427a54b
commit c53b2100e8
+1 -1
View File
@@ -29,7 +29,7 @@ enum PlayerNumber {
#define FOREACH_PlayerNumber( pn ) FOREACH_ENUM( PlayerNumber, NUM_PLAYERS, pn )
#define FOREACH_HumanPlayer( pn ) for( PlayerNumber pn=GetNextHumanPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID; pn=GetNextHumanPlayer(pn) )
#define FOREACH_EnabledPlayer( pn ) for( PlayerNumber pn=GetNextEnabledPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID; pn=GetNextEnabledPlayer(pn) )
#define FOREACH_CpuPlayer( pn ) for( PlayerNumber pn=GetNextEnabledPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID; pn=GetNextEnabledPlayer(pn) )
#define FOREACH_CpuPlayer( pn ) for( PlayerNumber pn=GetNextCpuPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID; pn=GetNextCpuPlayer(pn) )
PlayerNumber GetNextHumanPlayer( PlayerNumber pn );
PlayerNumber GetNextEnabledPlayer( PlayerNumber pn );