From c53b2100e82db1aabebfa968cc1f4240d3334a0a Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sun, 16 May 2004 03:01:41 +0000 Subject: [PATCH] fix cpu players not enumerated correctly --- stepmania/src/PlayerNumber.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/PlayerNumber.h b/stepmania/src/PlayerNumber.h index 4fa24cd718..7e110a50ce 100644 --- a/stepmania/src/PlayerNumber.h +++ b/stepmania/src/PlayerNumber.h @@ -29,7 +29,7 @@ enum PlayerNumber { #define FOREACH_PlayerNumber( pn ) FOREACH_ENUM( PlayerNumber, NUM_PLAYERS, pn ) #define FOREACH_HumanPlayer( pn ) for( PlayerNumber pn=GetNextHumanPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID; pn=GetNextHumanPlayer(pn) ) #define FOREACH_EnabledPlayer( pn ) for( PlayerNumber pn=GetNextEnabledPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID; pn=GetNextEnabledPlayer(pn) ) -#define FOREACH_CpuPlayer( pn ) for( PlayerNumber pn=GetNextEnabledPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID; pn=GetNextEnabledPlayer(pn) ) +#define FOREACH_CpuPlayer( pn ) for( PlayerNumber pn=GetNextCpuPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID; pn=GetNextCpuPlayer(pn) ) PlayerNumber GetNextHumanPlayer( PlayerNumber pn ); PlayerNumber GetNextEnabledPlayer( PlayerNumber pn );