SetName before calling Load()
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@@ -17,9 +17,10 @@ RoomWheel::~RoomWheel()
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void RoomWheel::Load( RString sType )
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{
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SetName( sType );
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WheelBase::Load( sType );
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SetName( sType );
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m_offset = 0;
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LOG->Trace( "RoomWheel::Load('%s')", sType.c_str() );
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@@ -73,8 +73,8 @@ void ScreenNetSelectMusic::Init()
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this->AddChild( &m_DifficultyMeters[p] );
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}
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m_MusicWheel.Load( "MusicWheel" );
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m_MusicWheel.SetName( "MusicWheel" );
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m_MusicWheel.Load( "MusicWheel" );
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SET_XY( m_MusicWheel );
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m_MusicWheel.BeginScreen();
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ON_COMMAND( m_MusicWheel );
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