From c0df23630677227be710e8072e7f448a1f3f93d4 Mon Sep 17 00:00:00 2001 From: Josh Allen Date: Sun, 13 Aug 2006 22:22:44 +0000 Subject: [PATCH] SetName before calling Load() --- stepmania/src/RoomWheel.cpp | 3 ++- stepmania/src/ScreenNetSelectMusic.cpp | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/stepmania/src/RoomWheel.cpp b/stepmania/src/RoomWheel.cpp index e6d6722df2..dcc56ca7ce 100644 --- a/stepmania/src/RoomWheel.cpp +++ b/stepmania/src/RoomWheel.cpp @@ -17,9 +17,10 @@ RoomWheel::~RoomWheel() void RoomWheel::Load( RString sType ) { + SetName( sType ); + WheelBase::Load( sType ); - SetName( sType ); m_offset = 0; LOG->Trace( "RoomWheel::Load('%s')", sType.c_str() ); diff --git a/stepmania/src/ScreenNetSelectMusic.cpp b/stepmania/src/ScreenNetSelectMusic.cpp index 233c853321..5d7c5c0b0e 100644 --- a/stepmania/src/ScreenNetSelectMusic.cpp +++ b/stepmania/src/ScreenNetSelectMusic.cpp @@ -73,8 +73,8 @@ void ScreenNetSelectMusic::Init() this->AddChild( &m_DifficultyMeters[p] ); } - m_MusicWheel.Load( "MusicWheel" ); m_MusicWheel.SetName( "MusicWheel" ); + m_MusicWheel.Load( "MusicWheel" ); SET_XY( m_MusicWheel ); m_MusicWheel.BeginScreen(); ON_COMMAND( m_MusicWheel );