Fixed small bug that caused difficulty icons to show up incorrectly after the last commit.. ex: lgt, showed as oni/heavy showed as rave, etc..

This commit is contained in:
Kevin Slaughter
2003-04-26 07:03:19 +00:00
parent 17f2ab4033
commit bef2a53f35
2 changed files with 4 additions and 3 deletions
+1 -1
View File
@@ -44,7 +44,7 @@ void DifficultyIcon::SetFromNotes( PlayerNumber pn, Notes* pNotes )
switch( GetNumStates() )
{
case 5: SetState( iStateNo ); break;
case 10: SetState( iStateNo*2+pn ); break;
case 10: SetState( iStateNo ); break;
default: ASSERT(0);
}
}