Add rolls, lifts, fakes to View Data window.
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@@ -878,6 +878,7 @@ Entry %d=Entry %d
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EventMode=Event Mode
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Exit=Exit
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Fail=Fail
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Fakes=Fakes
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FastLoad=Fast\nLoad
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File1 Global BGAnimation=File1 Global BGAnimation
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File1 Global Movie=File1 Global Movie
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@@ -921,6 +922,7 @@ Key Joy Mappings=Config Key/Joy Mappings
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Language=Language
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Last second hint=Last second hint
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Layer=Layer
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Lifts=Lifts
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LifeDifficulty=Life Difficulty
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LifeType=Life Type
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Low Meter=Low Meter
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@@ -987,6 +989,7 @@ Rename=Rename
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Reset To Defaults=Reset Options To Default Values
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Revert from disk=Revert from disk
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Revert to last save=Revert from cache
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Rolls=Rolls
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Save=Save
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SaveScores=Save Scores
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SaveReplays=Save Replays
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@@ -620,6 +620,9 @@ static MenuDef g_StepsData(
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MenuRowDef( ScreenEdit::quads, "Quads", false, EditMode_Full, true, true, 0, NULL ),
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MenuRowDef( ScreenEdit::holds, "Holds", false, EditMode_Full, true, true, 0, NULL ),
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MenuRowDef( ScreenEdit::mines, "Mines", false, EditMode_Full, true, true, 0, NULL ),
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MenuRowDef(ScreenEdit::rolls, "Rolls", false, EditMode_Full, true, true, 0, NULL ),
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MenuRowDef(ScreenEdit::lifts, "Lifts", false, EditMode_Full, true, true, 0, NULL ),
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MenuRowDef(ScreenEdit::fakes, "Fakes", false, EditMode_Full, true, true, 0, NULL ),
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MenuRowDef( ScreenEdit::stream, "Stream", false, EditMode_Full, true, true, 0, NULL ),
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MenuRowDef( ScreenEdit::voltage, "Voltage", false, EditMode_Full, true, true, 0, NULL ),
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MenuRowDef( ScreenEdit::air, "Air", false, EditMode_Full, true, true, 0, NULL ),
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@@ -3716,6 +3719,9 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
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g_StepsData.rows[quads].SetOneUnthemedChoice( ssprintf("%d", m_NoteDataEdit.GetNumQuads()) );
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g_StepsData.rows[holds].SetOneUnthemedChoice( ssprintf("%d", m_NoteDataEdit.GetNumHoldNotes()) );
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g_StepsData.rows[mines].SetOneUnthemedChoice( ssprintf("%d", m_NoteDataEdit.GetNumMines()) );
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g_StepsData.rows[rolls].SetOneUnthemedChoice( ssprintf("%d", m_NoteDataEdit.GetNumRolls()) );
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g_StepsData.rows[lifts].SetOneUnthemedChoice( ssprintf("%d", m_NoteDataEdit.GetNumLifts()) );
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g_StepsData.rows[fakes].SetOneUnthemedChoice( ssprintf("%d", m_NoteDataEdit.GetNumFakes()) );
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g_StepsData.rows[stream].SetOneUnthemedChoice( ssprintf("%.2f", NoteDataUtil::GetStreamRadarValue(m_NoteDataEdit,fMusicSeconds)) );
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g_StepsData.rows[voltage].SetOneUnthemedChoice( ssprintf("%.2f", NoteDataUtil::GetVoltageRadarValue(m_NoteDataEdit,fMusicSeconds)) );
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g_StepsData.rows[air].SetOneUnthemedChoice( ssprintf("%.2f", NoteDataUtil::GetAirRadarValue(m_NoteDataEdit,fMusicSeconds)) );
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@@ -526,6 +526,9 @@ public:
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quads,
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holds,
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mines,
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rolls,
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lifts,
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fakes,
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stream,
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voltage,
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air,
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