move PixelFormat outside of RageDisplay because so many classes outside of RageDisplay use it.

Log PixelFormat strings instead of numbers for easier to read logs.
This commit is contained in:
Chris Danford
2005-09-29 17:15:12 +00:00
parent 4f15363eed
commit bc6c7c89bc
10 changed files with 114 additions and 112 deletions
@@ -27,9 +27,9 @@ MovieTexture_Null::MovieTexture_Null(RageTextureID ID) : RageMovieTexture(ID)
CreateFrameRects();
RageDisplay::PixelFormat pixfmt = RageDisplay::FMT_RGBA4;
PixelFormat pixfmt = PixelFormat_RGBA4;
if( !DISPLAY->SupportsTextureFormat(pixfmt) )
pixfmt = RageDisplay::FMT_RGBA8;
pixfmt = PixelFormat_RGBA8;
ASSERT( DISPLAY->SupportsTextureFormat(pixfmt) );
const RageDisplay::PixelFormatDesc *pfd = DISPLAY->GetPixelFormatDesc( pixfmt );