This is needed for now; put it back until I find a better way to discard
old data.
This commit is contained in:
@@ -431,7 +431,7 @@ void PrefsManager::ReadGamePrefsFromDisk()
|
||||
CString sGameName = GAMESTATE->GetCurrentGameDef()->m_szName;
|
||||
IniFile ini;
|
||||
ini.SetPath( GAMEPREFS_INI_PATH );
|
||||
ini.ReadFile(); // it's OK if this fails
|
||||
// ini.ReadFile(); // it's OK if this fails
|
||||
|
||||
CString sAnnouncer = sGameName, sTheme = sGameName, sNoteSkin = sGameName;
|
||||
|
||||
@@ -444,12 +444,6 @@ void PrefsManager::ReadGamePrefsFromDisk()
|
||||
ANNOUNCER->SwitchAnnouncer( sAnnouncer );
|
||||
THEME->SwitchThemeAndLanguage( sTheme, m_sLanguage );
|
||||
|
||||
// XXX: ?
|
||||
// if(NOTESKIN->DoesNoteSkinExist(sNoteSkin))
|
||||
// m_sDefaultNoteSkin = sNoteSkin;
|
||||
// else
|
||||
// m_sDefaultNoteSkin = "default";
|
||||
|
||||
// NOTESKIN->SwitchNoteSkin( sNoteSkin );
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user