This is needed for now; put it back until I find a better way to discard

old data.
This commit is contained in:
Glenn Maynard
2003-09-22 21:39:27 +00:00
parent a71be72a18
commit bc3d722afe
+1 -7
View File
@@ -431,7 +431,7 @@ void PrefsManager::ReadGamePrefsFromDisk()
CString sGameName = GAMESTATE->GetCurrentGameDef()->m_szName;
IniFile ini;
ini.SetPath( GAMEPREFS_INI_PATH );
ini.ReadFile(); // it's OK if this fails
// ini.ReadFile(); // it's OK if this fails
CString sAnnouncer = sGameName, sTheme = sGameName, sNoteSkin = sGameName;
@@ -444,12 +444,6 @@ void PrefsManager::ReadGamePrefsFromDisk()
ANNOUNCER->SwitchAnnouncer( sAnnouncer );
THEME->SwitchThemeAndLanguage( sTheme, m_sLanguage );
// XXX: ?
// if(NOTESKIN->DoesNoteSkinExist(sNoteSkin))
// m_sDefaultNoteSkin = sNoteSkin;
// else
// m_sDefaultNoteSkin = "default";
// NOTESKIN->SwitchNoteSkin( sNoteSkin );
}