Fix crashes with GAMESTATE->m_iCoins.
This commit is contained in:
@@ -634,7 +634,7 @@ void GameCommand::ApplySelf( const vector<PlayerNumber> &vpns ) const
|
||||
int iNumCreditsOwed = iNumCreditsRequired - iNumCreditsPaid;
|
||||
GAMESTATE->m_iCoins.Set( GAMESTATE->m_iCoins - iNumCreditsOwed * PREFSMAN->m_iCoinsPerCredit );
|
||||
LOG->Trace( "Deducted %i coins, %i remaining",
|
||||
iNumCreditsOwed * PREFSMAN->m_iCoinsPerCredit, GAMESTATE->m_iCoins );
|
||||
iNumCreditsOwed * PREFSMAN->m_iCoinsPerCredit, GAMESTATE->m_iCoins.Get() );
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user