diff --git a/stepmania/src/GameCommand.cpp b/stepmania/src/GameCommand.cpp index db0a90e83d..be299eb47f 100644 --- a/stepmania/src/GameCommand.cpp +++ b/stepmania/src/GameCommand.cpp @@ -634,7 +634,7 @@ void GameCommand::ApplySelf( const vector &vpns ) const int iNumCreditsOwed = iNumCreditsRequired - iNumCreditsPaid; GAMESTATE->m_iCoins.Set( GAMESTATE->m_iCoins - iNumCreditsOwed * PREFSMAN->m_iCoinsPerCredit ); LOG->Trace( "Deducted %i coins, %i remaining", - iNumCreditsOwed * PREFSMAN->m_iCoinsPerCredit, GAMESTATE->m_iCoins ); + iNumCreditsOwed * PREFSMAN->m_iCoinsPerCredit, GAMESTATE->m_iCoins.Get() ); } diff --git a/stepmania/src/ScreenAttract.cpp b/stepmania/src/ScreenAttract.cpp index 7c09680a27..e467a101e0 100644 --- a/stepmania/src/ScreenAttract.cpp +++ b/stepmania/src/ScreenAttract.cpp @@ -84,7 +84,7 @@ void ScreenAttract::AttractInput( const InputEventPlus &input, ScreenWithMenuEle switch( GAMESTATE->GetCoinMode() ) { case CoinMode_Pay: - LOG->Trace("ScreenAttract::AttractInput: COIN_PAY (%i/%i, %i)", GAMESTATE->m_iCoins, PREFSMAN->m_iCoinsPerCredit.Get(), GAMESTATE->GetNumSidesJoined() ); + LOG->Trace("ScreenAttract::AttractInput: COIN_PAY (%i/%i, %i)", GAMESTATE->m_iCoins.Get(), PREFSMAN->m_iCoinsPerCredit.Get(), GAMESTATE->GetNumSidesJoined() ); if( GAMESTATE->m_iCoins < PREFSMAN->m_iCoinsPerCredit && GAMESTATE->GetNumSidesJoined() == 0 ) break; // don't fall through // fall through diff --git a/stepmania/src/StepMania.cpp b/stepmania/src/StepMania.cpp index 71d0ac4c0f..e3768bca0e 100644 --- a/stepmania/src/StepMania.cpp +++ b/stepmania/src/StepMania.cpp @@ -1200,7 +1200,7 @@ void StepMania::InsertCoin( int iNum, bool bCountInBookkeeping ) if( bMaxCredits ) GAMESTATE->m_iCoins.Set( MAX_NUM_CREDITS * PREFSMAN->m_iCoinsPerCredit ); - LOG->Trace("%i coins inserted, %i needed to play", GAMESTATE->m_iCoins, PREFSMAN->m_iCoinsPerCredit.Get() ); + LOG->Trace("%i coins inserted, %i needed to play", GAMESTATE->m_iCoins.Get(), PREFSMAN->m_iCoinsPerCredit.Get() ); if( iNumCoinsOld != GAMESTATE->m_iCoins ) SCREENMAN->PlayCoinSound(); else @@ -1230,7 +1230,7 @@ void StepMania::InsertCredit() void StepMania::ClearCredits() { - LOG->Trace("%i coins cleared", GAMESTATE->m_iCoins ); + LOG->Trace("%i coins cleared", GAMESTATE->m_iCoins.Get() ); GAMESTATE->m_iCoins.Set( 0 ); SCREENMAN->PlayInvalidSound(); @@ -1324,7 +1324,9 @@ bool HandleGlobalInputs( const InputEventPlus &input ) { // If holding LShift save uncompressed, else save compressed bool bSaveCompressed = !INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT) ); + RageTimer timer; StepMania::SaveScreenshot( "Screenshots/", bSaveCompressed, false ); + LOG->Trace( "Screenshot took %f seconds.", timer.GetDeltaTime() ); return true; // handled }