diff --git a/stepmania/src/NoteData.cpp b/stepmania/src/NoteData.cpp index fd33f0ab22..ccbfa784e8 100644 --- a/stepmania/src/NoteData.cpp +++ b/stepmania/src/NoteData.cpp @@ -48,7 +48,7 @@ void NoteData::SetNumTracks( int iNewNumTracks ) void NoteData::ClearRange( int iNoteIndexBegin, int iNoteIndexEnd ) { this->ConvertHoldNotesTo4s(); - for( unsigned t=0; tsecond; + tn.keysoundIndex = (uint16_t)it->second; } vTapNotes.push_back( tn ); } diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 57be2d588f..4444de2132 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -28,6 +28,7 @@ #include "NetworkSyncManager.h" //used for sending timing offset #include "DancingCharacters.h" #include "ScreenDimensions.h" +#include "RageSoundManager.h" CachedThemeMetricF GRAY_ARROWS_Y_STANDARD ("Player","ReceptorArrowsYStandard"); CachedThemeMetricF GRAY_ARROWS_Y_REVERSE ("Player","ReceptorArrowsYReverse"); @@ -216,8 +217,7 @@ void PlayerMinus::Load( PlayerNumber pn, const NoteData* pNoteData, LifeMeter* p m_Combo.Command( g_NoteFieldMode[pn].m_ComboCmd ); m_AttackDisplay.Command( g_NoteFieldMode[pn].m_AttackDisplayCmd ); - int c; - for( c=0; cm_iColsPerPlayer; c++ ) + for( int c=0; cm_iColsPerPlayer; c++ ) { NoteFieldMode &mode = g_NoteFieldMode[pn]; m_HoldJudgment[c].Command( mode.m_HoldJudgmentCmd[c] );