tweak
This commit is contained in:
@@ -1776,7 +1776,7 @@ void ScreenGameplay::Update( float fDeltaTime )
|
||||
float ScreenGameplay::GetHasteRate()
|
||||
{
|
||||
if( GAMESTATE->m_fMusicSeconds < GAMESTATE->m_fLastHasteUpdateMusicSeconds || // new song
|
||||
GAMESTATE->m_fMusicSeconds > GAMESTATE->m_fLastHasteUpdateMusicSeconds + 4 )
|
||||
GAMESTATE->m_fMusicSeconds > GAMESTATE->m_fLastHasteUpdateMusicSeconds + 6 )
|
||||
{
|
||||
bool bAnyPlayerHitAllNotes = false;
|
||||
FOREACH_EnabledPlayerInfo( m_vPlayerInfo, pi )
|
||||
@@ -1794,7 +1794,7 @@ float ScreenGameplay::GetHasteRate()
|
||||
}
|
||||
|
||||
if( bAnyPlayerHitAllNotes )
|
||||
GAMESTATE->m_fHasteRate += 0.05f;
|
||||
GAMESTATE->m_fHasteRate += 0.075f;
|
||||
CLAMP( GAMESTATE->m_fHasteRate, -1.0f, +1.0f );
|
||||
|
||||
GAMESTATE->m_fLastHasteUpdateMusicSeconds = GAMESTATE->m_fMusicSeconds;
|
||||
@@ -1816,7 +1816,7 @@ float ScreenGameplay::GetHasteRate()
|
||||
if( GAMESTATE->m_fHasteRate < 0 )
|
||||
fSpeed = SCALE( GAMESTATE->m_fHasteRate, -1.0f, 0.0f, 0.5f, 1.0f );
|
||||
else
|
||||
fSpeed = SCALE( GAMESTATE->m_fHasteRate, 0.0f, 1.0f, 1.0f, 1.6f );
|
||||
fSpeed = SCALE( GAMESTATE->m_fHasteRate, 0.0f, 1.0f, 1.0f, 1.5f );
|
||||
fSpeed *= GAMESTATE->m_SongOptions.GetCurrent().m_fHaste;
|
||||
|
||||
if( GAMESTATE->m_fAccumulatedHasteSeconds <= 1 )
|
||||
|
||||
Reference in New Issue
Block a user