fix forced mods persist if back out from gameplay

This commit is contained in:
Chris Danford
2006-04-25 21:49:41 +00:00
parent 046ae6bc22
commit af74b19ba1
+3
View File
@@ -2272,6 +2272,9 @@ void ScreenGameplay::StageFinished( bool bBackedOut )
STATSMAN->m_vPlayedStageStats.push_back( STATSMAN->m_CurStageStats ); STATSMAN->m_vPlayedStageStats.push_back( STATSMAN->m_CurStageStats );
/* Reset options. */ /* Reset options. */
if( bBackedOut )
GAMESTATE->RestoreSelectedOptions();
else
GAMESTATE->RestoreStageOptions(); GAMESTATE->RestoreStageOptions();
} }