From af74b19ba17dee5beafdc595af011c423a0fda4b Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Tue, 25 Apr 2006 21:49:41 +0000 Subject: [PATCH] fix forced mods persist if back out from gameplay --- stepmania/src/ScreenGameplay.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index ca01496650..2ef8b642d6 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -2272,7 +2272,10 @@ void ScreenGameplay::StageFinished( bool bBackedOut ) STATSMAN->m_vPlayedStageStats.push_back( STATSMAN->m_CurStageStats ); /* Reset options. */ - GAMESTATE->RestoreStageOptions(); + if( bBackedOut ) + GAMESTATE->RestoreSelectedOptions(); + else + GAMESTATE->RestoreStageOptions(); } void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )