split ScreenHighScores from ScreenRanking. These two things lived in the same file and shared enums, but shared almost no code
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return LoadActor( "bg" ) .. {
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InitCommand = cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;)
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}
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return LoadFont("common normal") .. {
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Text = "Best Ranking",
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InitCommand = cmd(horizalign,'HorizAlign_Left';x,SCREEN_LEFT+48;y,SCREEN_TOP+32;shadowlength,0)
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}
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common normal
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