From ace7d6991cfcc2f896f09a658efc019946121439 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Mon, 31 Jan 2005 03:43:49 +0000 Subject: [PATCH] fix runtime Lua error --- stepmania/src/StageStats.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/stepmania/src/StageStats.cpp b/stepmania/src/StageStats.cpp index 3f231178bc..f688a06e57 100644 --- a/stepmania/src/StageStats.cpp +++ b/stepmania/src/StageStats.cpp @@ -477,6 +477,7 @@ LuaFunction_NoArgs( GetStagesPlayed, (int) g_vPlayedStageStats.size() ); LuaFunction_NoArgs( GetBestGrade, GetBestGrade() ); LuaFunction_NoArgs( GetWorstGrade, GetWorstGrade() ); LuaFunction_NoArgs( OnePassed, g_CurStageStats.OnePassed() ); +LuaFunction_NoArgs( AllFailed, g_CurStageStats.AllFailed() ); LuaFunction_PlayerNumber( FullCombo, g_CurStageStats.m_player[pn].FullCombo() ) LuaFunction_PlayerNumber( MaxCombo, g_CurStageStats.m_player[pn].GetMaxCombo().cnt ) LuaFunction_PlayerNumber( GetGrade, g_CurStageStats.m_player[pn].GetGrade() ) @@ -529,9 +530,8 @@ Grade GetBestFinalGrade() Grade top_grade = GRADE_FAILED; StageStats stats; GAMESTATE->GetFinalEvalStats( stats ); - FOREACH_PlayerNumber( p ) - if( GAMESTATE->IsHumanPlayer(p) ) - top_grade = min( top_grade, stats.m_player[p].GetGrade() ); + FOREACH_HumanPlayer( p ) + top_grade = min( top_grade, stats.m_player[p].GetGrade() ); return top_grade; } LuaFunction_NoArgs( GetBestFinalGrade, GetBestFinalGrade() );