fix off-by-one
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@@ -1318,7 +1318,7 @@ SongOptions::FailType GameState::GetPlayerFailType( const PlayerState *pPlayerSt
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if( !IsEventMode() )
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{
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FOREACH_HumanPlayer( p )
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bFirstStageForAny |= m_iPlayerStageTokens[p] == PREFSMAN->m_iSongsPerPlay; // HACK
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bFirstStageForAny |= m_iPlayerStageTokens[p] == PREFSMAN->m_iSongsPerPlay-1; // HACK; -1 because this is called during gameplay
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}
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/* Easy and beginner are never harder than FAIL_IMMEDIATE_CONTINUE. */
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