Remove outdated comment.
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@@ -55,7 +55,6 @@ local function CreateStats( pnPlayer )
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return t
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end;
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-- xxx: this only currently works for player 1. -aj
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local t = Def.ActorFrame {};
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GAMESTATE:IsPlayerEnabled(PLAYER_1)
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t[#t+1] = Def.ActorFrame {
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