Only show DP for active players.
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@@ -57,12 +57,13 @@ end;
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-- xxx: this only currently works for player 1. -aj
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local t = Def.ActorFrame {};
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GAMESTATE:IsPlayerEnabled(PLAYER_1)
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(x,WideScale(math.floor(SCREEN_CENTER_X*0.3)-8,math.floor(SCREEN_CENTER_X*0.5)-8);y,SCREEN_CENTER_Y-34);
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InitCommand=cmd(hide_if,not GAMESTATE:IsPlayerEnabled(PLAYER_1);x,WideScale(math.floor(SCREEN_CENTER_X*0.3)-8,math.floor(SCREEN_CENTER_X*0.5)-8);y,SCREEN_CENTER_Y-34);
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CreateStats( PLAYER_1 );
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};
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(x,WideScale(math.floor(SCREEN_CENTER_X*1.7)+8,math.floor(SCREEN_CENTER_X*1.5)+8);y,SCREEN_CENTER_Y-34);
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InitCommand=cmd(hide_if,not GAMESTATE:IsPlayerEnabled(PLAYER_2);x,WideScale(math.floor(SCREEN_CENTER_X*1.7)+8,math.floor(SCREEN_CENTER_X*1.5)+8);y,SCREEN_CENTER_Y-34);
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CreateStats( PLAYER_2 );
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};
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return t
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