diff --git a/stepmania/Themes/default/BGAnimations/ScreenSelectMusic overlay/default.lua b/stepmania/Themes/default/BGAnimations/ScreenSelectMusic overlay/default.lua index adb23c2a4b..b01971e8bd 100644 --- a/stepmania/Themes/default/BGAnimations/ScreenSelectMusic overlay/default.lua +++ b/stepmania/Themes/default/BGAnimations/ScreenSelectMusic overlay/default.lua @@ -196,15 +196,7 @@ local t = Def.ActorFrame { SortOrderChangedMessageCommand=cmd(playcommand,"Set"); }; }; - - -- Do the fade out here, because we want the options message to - -- appear over it. - Def.Quad { - InitCommand=cmd(stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffuse,color("#000000")); - OnCommand=cmd(diffusealpha,0); - OffCommand=cmd(linear,0.3;diffusealpha,1); - }; - + LoadActor( THEME:GetPathG(Var 'LoadingScreen','options message 1x2') ) .. { InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;pause); OnCommand=cmd(hidden,1); @@ -546,5 +538,9 @@ if not GAMESTATE:IsCourseMode() then }; }; end - +-- fade out +t[#t+1] = Def.Quad { + InitCommand=cmd(FullScreen;diffuse,color("#000000");diffusealpha,0); + OffCommand=cmd(linear,0.3;diffusealpha,1); +}; return t;