The bigger issue, of course...
...is that InitScoringModes doesn't exist. Comment out the block of code for now.
This commit is contained in:
@@ -79,10 +79,12 @@ t[#t+1] = Def.ActorFrame {
|
||||
|
||||
--Get scoring ready.
|
||||
if not GAMESTATE:IsCourseMode() then
|
||||
--[[
|
||||
InitScoringModes(
|
||||
(GAMESTATE:IsSideJoined(PLAYER_1)) and GetUserPref("UserPrefScoringMode"),
|
||||
(GAMESTATE:IsSideJoined(PLAYER_2)) and GetUserPref("UserPrefScoringMode")
|
||||
)
|
||||
GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode"),
|
||||
GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode")
|
||||
)
|
||||
]]
|
||||
end
|
||||
|
||||
return t
|
||||
return t
|
||||
|
||||
Reference in New Issue
Block a user