The bigger issue, of course...

...is that InitScoringModes doesn't exist.

Comment out the block of code for now.
This commit is contained in:
Jason Felds
2012-05-10 02:02:16 -04:00
parent 3f74124282
commit a8eca9c49c
@@ -79,10 +79,12 @@ t[#t+1] = Def.ActorFrame {
--Get scoring ready. --Get scoring ready.
if not GAMESTATE:IsCourseMode() then if not GAMESTATE:IsCourseMode() then
--[[
InitScoringModes( InitScoringModes(
(GAMESTATE:IsSideJoined(PLAYER_1)) and GetUserPref("UserPrefScoringMode"), GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode"),
(GAMESTATE:IsSideJoined(PLAYER_2)) and GetUserPref("UserPrefScoringMode") GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode")
) )
]]
end end
return t return t