The bigger issue, of course...
...is that InitScoringModes doesn't exist. Comment out the block of code for now.
This commit is contained in:
@@ -79,10 +79,12 @@ t[#t+1] = Def.ActorFrame {
|
|||||||
|
|
||||||
--Get scoring ready.
|
--Get scoring ready.
|
||||||
if not GAMESTATE:IsCourseMode() then
|
if not GAMESTATE:IsCourseMode() then
|
||||||
|
--[[
|
||||||
InitScoringModes(
|
InitScoringModes(
|
||||||
(GAMESTATE:IsSideJoined(PLAYER_1)) and GetUserPref("UserPrefScoringMode"),
|
GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode"),
|
||||||
(GAMESTATE:IsSideJoined(PLAYER_2)) and GetUserPref("UserPrefScoringMode")
|
GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode")
|
||||||
)
|
)
|
||||||
|
]]
|
||||||
end
|
end
|
||||||
|
|
||||||
return t
|
return t
|
||||||
Reference in New Issue
Block a user