remove debug
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@@ -47,7 +47,6 @@ void ScreenAttract::Input( const InputEventPlus &input )
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void ScreenAttract::SetAttractVolume( bool bInAttract )
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{
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LOG->Trace( "SetAttractVolume %i", bInAttract );
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if( bInAttract )
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{
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if( GAMESTATE->IsTimeToPlayAttractSounds() )
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