Make the document match reality.

This commit is contained in:
Charles Lohr
2005-05-03 18:49:10 +00:00
parent 2d74d8e689
commit a3c684cd9c
+14 -15
View File
@@ -175,17 +175,17 @@ SERVER to CLIENT protocol: (begins at 128)
NOTE: Server responces always add 128, thus a server responce for no operation
is 128, not 000
000: No Operation
000(128):No Operation
Desc: This command will cause server to respond with a no op responce.
Payload: None
Responce: Server 001
001: No Operation Responce
001(129):No Operation Responce
Desc: This command is used to respond to a no operation.
Payload: None
Responce: None
002: Server Hello Responce
002(130):Server Hello Responce
Desc: This introduces the server.
Payload:
Size Description
@@ -193,12 +193,12 @@ NOTE: Server responces always add 128, thus a server responce for no operation
server is an SMOnline server
NT Server Name
003: Allow Start
003(131):Allow Start
Desc: This will cause the client to start the game.
Payload: None
Responce: None
004: Game over stats
004(132):Game over stats
Desc: this packet is send in responce to the game over packet
it contains information regarding how well each player did.
Payload:
@@ -228,7 +228,7 @@ NOTE: Server responces always add 128, thus a server responce for no operation
<Other player's options>
005: Scoreboard update
005:(133)Scoreboard update
Desc: This will update the client's scoreboard.
Payload:
Size
@@ -255,19 +255,19 @@ NOTE: Server responces always add 128, thus a server responce for no operation
1 Last player's projected grade
006: System Message (PLEASE NOTE THIS HAS NOTHING TO DO WITH CLIENT COMMAND 6)
006:(134)System Message (PLEASE NOTE THIS HAS NOTHING TO DO WITH CLIENT COMMAND 6)
Desc: Send system message to user
Payload:
Size Description
NT Message
007: Chat Message
007:(135)Chat Message
Desc: Add a chat message to the chat window on some StepMania screens.
Payload:
Size Description
NT Message
008: Tell client to start song/ask if client has song
008:(136)Tell client to start song/ask if client has song
Desc: The user selected a song on a Net-enabled selection
Size:
1 Usage of message
@@ -279,7 +279,7 @@ NOTE: Server responces always add 128, thus a server responce for no operation
NT Song Artist (As Gotten by GetTranslitArtist)
NT Song Subtitle (As gotten by GetTranslitSubTitle)
009: Update user list
009:(137)Update user list
Desc: This sends all the users currently connected
Size:
1 Max # of players
@@ -298,15 +298,15 @@ NOTE: Server responces always add 128, thus a server responce for no operation
3 In Options
4 In Evaluation
010: Force change to Networking select music screen.
010:(138)Force change to Networking select music screen.
Size:
NT Set Specified gametype
NT Set Specified style
011: Reserved
011:(139)Reserved
012: SMOnline Packet. //SPECIAL CASE!!!
012:(140)SMOnline Packet. //SPECIAL CASE!!!
NOTE: The smonline packet is not defined here.
The SMLan packet 12 is a wrapper for the SMOnline packet.
This is so that we can have "protection" of sorts when
@@ -361,8 +361,7 @@ Server SMOnline packets:
1 Approval Status
0: Approved
1: Approval Failed
NT MOTD (if passed)
or Reason for failure (if failed)
NT Login responce (plain text)
001: Room Update (Changing rooms)
Size: