diff --git a/stepmania/Docs/SMLanProtocol.txt b/stepmania/Docs/SMLanProtocol.txt index 67a549f83c..09b2b1c9be 100644 --- a/stepmania/Docs/SMLanProtocol.txt +++ b/stepmania/Docs/SMLanProtocol.txt @@ -175,17 +175,17 @@ SERVER to CLIENT protocol: (begins at 128) NOTE: Server responces always add 128, thus a server responce for no operation is 128, not 000 -000: No Operation +000(128):No Operation Desc: This command will cause server to respond with a no op responce. Payload: None Responce: Server 001 -001: No Operation Responce +001(129):No Operation Responce Desc: This command is used to respond to a no operation. Payload: None Responce: None -002: Server Hello Responce +002(130):Server Hello Responce Desc: This introduces the server. Payload: Size Description @@ -193,12 +193,12 @@ NOTE: Server responces always add 128, thus a server responce for no operation server is an SMOnline server NT Server Name -003: Allow Start +003(131):Allow Start Desc: This will cause the client to start the game. Payload: None Responce: None -004: Game over stats +004(132):Game over stats Desc: this packet is send in responce to the game over packet it contains information regarding how well each player did. Payload: @@ -228,7 +228,7 @@ NOTE: Server responces always add 128, thus a server responce for no operation -005: Scoreboard update +005:(133)Scoreboard update Desc: This will update the client's scoreboard. Payload: Size @@ -255,19 +255,19 @@ NOTE: Server responces always add 128, thus a server responce for no operation 1 Last player's projected grade -006: System Message (PLEASE NOTE THIS HAS NOTHING TO DO WITH CLIENT COMMAND 6) +006:(134)System Message (PLEASE NOTE THIS HAS NOTHING TO DO WITH CLIENT COMMAND 6) Desc: Send system message to user Payload: Size Description NT Message -007: Chat Message +007:(135)Chat Message Desc: Add a chat message to the chat window on some StepMania screens. Payload: Size Description NT Message -008: Tell client to start song/ask if client has song +008:(136)Tell client to start song/ask if client has song Desc: The user selected a song on a Net-enabled selection Size: 1 Usage of message @@ -279,7 +279,7 @@ NOTE: Server responces always add 128, thus a server responce for no operation NT Song Artist (As Gotten by GetTranslitArtist) NT Song Subtitle (As gotten by GetTranslitSubTitle) -009: Update user list +009:(137)Update user list Desc: This sends all the users currently connected Size: 1 Max # of players @@ -298,15 +298,15 @@ NOTE: Server responces always add 128, thus a server responce for no operation 3 In Options 4 In Evaluation -010: Force change to Networking select music screen. +010:(138)Force change to Networking select music screen. Size: NT Set Specified gametype NT Set Specified style -011: Reserved +011:(139)Reserved -012: SMOnline Packet. //SPECIAL CASE!!! +012:(140)SMOnline Packet. //SPECIAL CASE!!! NOTE: The smonline packet is not defined here. The SMLan packet 12 is a wrapper for the SMOnline packet. This is so that we can have "protection" of sorts when @@ -361,8 +361,7 @@ Server SMOnline packets: 1 Approval Status 0: Approved 1: Approval Failed - NT MOTD (if passed) - or Reason for failure (if failed) + NT Login responce (plain text) 001: Room Update (Changing rooms) Size: