fewer chunks
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@@ -11,7 +11,7 @@ static const int bytes_per_frame = channels*2; /* 16-bit */
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static const int frames_to_buffer = 4096;
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static const int num_chunks = 16;
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static const int num_chunks = 8;
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static int chunksize() { return frames_to_buffer / num_chunks; }
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RageSound_Generic_Software::sound::sound()
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