Fix compile.

This commit is contained in:
Steve Checkoway
2006-02-25 07:32:34 +00:00
parent 1514f2f5d4
commit a0506c42fb
+5 -5
View File
@@ -389,17 +389,17 @@ void PrefsManager::RestoreGamePrefs()
m_sDefaultModifiers .Set( gp.m_sDefaultModifiers );
// give Static.ini a chance to clobber the saved game prefs
ReadPrefsFromFile( STATIC_INI_PATH, GetPreferencesSection() );
ReadPrefsFromFile( SpecialFiles::STATIC_INI_PATH, GetPreferencesSection() );
}
void PrefsManager::ReadPrefsFromDisk()
{
ReadDefaultsFromFile( DEFAULTS_INI_PATH, GetPreferencesSection() );
ReadDefaultsFromFile( SpecialFiles::DEFAULTS_INI_PATH, GetPreferencesSection() );
IPreference::LoadAllDefaults();
ReadPrefsFromFile( SpecialFiles::PREFERENCES_INI_PATH, "Options" );
ReadGamePrefsFromIni( SpecialFiles::PREFERENCES_INI_PATH );
ReadPrefsFromFile( STATIC_INI_PATH, GetPreferencesSection() );
ReadPrefsFromFile( SpecialFiles::STATIC_INI_PATH, GetPreferencesSection() );
if( !m_sCurrentGame.Get().empty() )
RestoreGamePrefs();
@@ -410,7 +410,7 @@ void PrefsManager::ResetToFactoryDefaults()
// clobber the users prefs by initing then applying defaults
Init();
IPreference::LoadAllDefaults();
ReadPrefsFromFile( STATIC_INI_PATH, GetPreferencesSection() );
ReadPrefsFromFile( SpecialFiles::STATIC_INI_PATH, GetPreferencesSection() );
SavePrefsToDisk();
}
@@ -520,7 +520,7 @@ RString PrefsManager::GetPreferencesSection() const
RString sSection = "Preferences";
// OK if this fails
GetFileContents( TYPE_TXT_FILE, sSection, true );
GetFileContents( SpecialFiles::TYPE_TXT_FILE, sSection, true );
// OK if this fails
GetCommandlineArgument( "Type", &sSection );