diff --git a/stepmania/src/ScreenTestLights.cpp b/stepmania/src/ScreenTestLights.cpp index 6a1f27457e..a492fb97a2 100644 --- a/stepmania/src/ScreenTestLights.cpp +++ b/stepmania/src/ScreenTestLights.cpp @@ -78,7 +78,7 @@ void ScreenTestLights::Update( float fDeltaTime ) else { RString sGameButton = GameButtonToLocalizedString( INPUTMAPPER->GetInputScheme(), gb ); - PlayerNumber pn = (PlayerNumber)(gc+1); + PlayerNumber pn = (PlayerNumber)(gc); s += ssprintf( CONTROLLER_LIGHT.GetValue()+": %s %d %s\n", PlayerNumberToString(pn).c_str(), gb, sGameButton.c_str() ); }