This commit is contained in:
Glenn Maynard
2007-03-14 22:59:31 +00:00
parent 1c0d59cf26
commit 9cdb7f3523
@@ -418,15 +418,6 @@ void ScreenNameEntryTraditional::Init()
SET_ON( display.m_textScore );
this->AddChild( &display.m_textScore );
// if( feat.Feat != "" )
// {
// display.m_textCategory.SetName( ssprintf("CategoryP%i", p+1) );
// display.m_textCategory.LoadFromFont( THEME->GetPathF(m_sName, "category") );
// display.m_textCategory.SetText( feat.Feat );
// SET_ON( display.m_textCategory );
// this->AddChild( &display.m_textCategory );
// }
/* We always show the banner frame (if any), because fading from a graphic to
* itself is ugly. */
display.m_sprBannerFrame.Load( THEME->GetPathG(m_sName,ssprintf("banner frame p%i",p+1)) );