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@@ -418,15 +418,6 @@ void ScreenNameEntryTraditional::Init()
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SET_ON( display.m_textScore );
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this->AddChild( &display.m_textScore );
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// if( feat.Feat != "" )
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// {
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// display.m_textCategory.SetName( ssprintf("CategoryP%i", p+1) );
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// display.m_textCategory.LoadFromFont( THEME->GetPathF(m_sName, "category") );
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// display.m_textCategory.SetText( feat.Feat );
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// SET_ON( display.m_textCategory );
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// this->AddChild( &display.m_textCategory );
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// }
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/* We always show the banner frame (if any), because fading from a graphic to
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* itself is ugly. */
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display.m_sprBannerFrame.Load( THEME->GetPathG(m_sName,ssprintf("banner frame p%i",p+1)) );
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