From 9cdb7f35231e778daf8d4c967781133679e3a79a Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 14 Mar 2007 22:59:31 +0000 Subject: [PATCH] old --- stepmania/src/ScreenNameEntryTraditional.cpp | 9 --------- 1 file changed, 9 deletions(-) diff --git a/stepmania/src/ScreenNameEntryTraditional.cpp b/stepmania/src/ScreenNameEntryTraditional.cpp index 00c6fc695d..e650be0245 100644 --- a/stepmania/src/ScreenNameEntryTraditional.cpp +++ b/stepmania/src/ScreenNameEntryTraditional.cpp @@ -418,15 +418,6 @@ void ScreenNameEntryTraditional::Init() SET_ON( display.m_textScore ); this->AddChild( &display.m_textScore ); -// if( feat.Feat != "" ) -// { -// display.m_textCategory.SetName( ssprintf("CategoryP%i", p+1) ); -// display.m_textCategory.LoadFromFont( THEME->GetPathF(m_sName, "category") ); -// display.m_textCategory.SetText( feat.Feat ); -// SET_ON( display.m_textCategory ); -// this->AddChild( &display.m_textCategory ); -// } - /* We always show the banner frame (if any), because fading from a graphic to * itself is ugly. */ display.m_sprBannerFrame.Load( THEME->GetPathG(m_sName,ssprintf("banner frame p%i",p+1)) );