Combo colors, restore ProTiming, fix up strokes
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@@ -88,21 +88,24 @@ local t = Def.ActorFrame {
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if param.FullComboW1 then
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c.Number:diffuse(color("#00aeef"));
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c.Number:glowshift();
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(cmd(diffuse,color("#C7E5F0");diffusebottomedge,color("#00aeef");strokecolor,color("#0E3D53");))(c.Label);
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elseif param.FullComboW2 then
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c.Number:diffuse(color("#F3D58D"));
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c.Number:glowshift();
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(cmd(diffuse,color("#FAFAFA");diffusebottomedge,color("#F3D58D");strokecolor,color("#53450E");))(c.Label);
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elseif param.FullComboW3 then
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c.Number:diffuse(color("#94D658"));
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c.Number:stopeffect();
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(cmd(diffuse,color("#CFE5BC");diffusebottomedge,color("#94D658");strokecolor,color("#12530E");))(c.Label);
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elseif param.Combo then
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c.Number:diffuse(color("#FBE9DD"));
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-- c.Number:diffuse(PlayerColor(player));
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c.Number:stopeffect();
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(cmd(diffuse,color("#F5CB92");diffusebottomedge,color("#EFA97A");strokecolor,color("#965A47");))(c.Label);
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(cmd(diffuse,color("#F5CB92");diffusebottomedge,color("#EFA97A");strokecolor,color("#602C1B");))(c.Label);
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else
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c.Number:diffuse(color("#FBE9DD"));
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c.Number:stopeffect();
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(cmd(diffuse,color("#F5CB92");diffusebottomedge,color("#EFA97A");strokecolor,color("#965A47");))(c.Label);
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(cmd(diffuse,color("#F5CB92");diffusebottomedge,color("#EFA97A");strokecolor,color("#602C1B");))(c.Label);
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end
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-- Pulse
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Pulse( c.Number, param );
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