removing duplicate files
This commit is contained in:
@@ -170,6 +170,6 @@ CString AnnouncerManager::GetPathTo( AnnouncerElement ae, CString sAnnouncerName
|
||||
}
|
||||
|
||||
CString sFullDir = GetAnnouncerDirFromName( sAnnouncerName ) + sAssetDir;
|
||||
ASSERT( DoesFileExist(sFullDir) ); // the announcer directory doesn't exist. Did we type the name wrong above?
|
||||
// ASSERT( DoesFileExist(sFullDir) ); // the announcer directory doesn't exist. Did we type the name wrong above?
|
||||
return sFullDir;
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
Andrew Livy
|
||||
-----------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/*
|
||||
#include "ScreenEz2Stage.h"
|
||||
#include "ScreenManager.h"
|
||||
#include "PrefsManager.h"
|
||||
@@ -214,3 +214,4 @@ void ScreenEz2Stage::HandleScreenMessage( const ScreenMessage SM )
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
||||
@@ -14,6 +14,13 @@
|
||||
#include "BitmapText.h"
|
||||
|
||||
|
||||
/*
|
||||
|
||||
Chris: I made big changes to ScreenStage that I don't want to have to
|
||||
duplicate here. Let me know how I can help accomodate working EZ2 specifc
|
||||
changes into the existing ScreenStage. These classes are very similar,
|
||||
and it's silly to duplicate so much code. Sorry.
|
||||
|
||||
class ScreenEz2Stage : public Screen
|
||||
{
|
||||
public:
|
||||
@@ -31,5 +38,5 @@ private:
|
||||
BitmapText m_ez2ukm[2];
|
||||
Screen* m_pNextScreen;
|
||||
};
|
||||
|
||||
*/
|
||||
|
||||
|
||||
Reference in New Issue
Block a user