diff --git a/stepmania/src/AnnouncerManager.cpp b/stepmania/src/AnnouncerManager.cpp index 4ef962fea1..3ee7798fbd 100644 --- a/stepmania/src/AnnouncerManager.cpp +++ b/stepmania/src/AnnouncerManager.cpp @@ -170,6 +170,6 @@ CString AnnouncerManager::GetPathTo( AnnouncerElement ae, CString sAnnouncerName } CString sFullDir = GetAnnouncerDirFromName( sAnnouncerName ) + sAssetDir; - ASSERT( DoesFileExist(sFullDir) ); // the announcer directory doesn't exist. Did we type the name wrong above? +// ASSERT( DoesFileExist(sFullDir) ); // the announcer directory doesn't exist. Did we type the name wrong above? return sFullDir; } diff --git a/stepmania/src/ScreenEz2Stage.cpp b/stepmania/src/ScreenEz2Stage.cpp index 8251f0263d..2764ebbbf0 100644 --- a/stepmania/src/ScreenEz2Stage.cpp +++ b/stepmania/src/ScreenEz2Stage.cpp @@ -10,7 +10,7 @@ Andrew Livy ----------------------------------------------------------------------------- */ - +/* #include "ScreenEz2Stage.h" #include "ScreenManager.h" #include "PrefsManager.h" @@ -214,3 +214,4 @@ void ScreenEz2Stage::HandleScreenMessage( const ScreenMessage SM ) } } +*/ \ No newline at end of file diff --git a/stepmania/src/ScreenEz2Stage.h b/stepmania/src/ScreenEz2Stage.h index 56918a8bd8..2a06f5c471 100644 --- a/stepmania/src/ScreenEz2Stage.h +++ b/stepmania/src/ScreenEz2Stage.h @@ -14,6 +14,13 @@ #include "BitmapText.h" +/* + + Chris: I made big changes to ScreenStage that I don't want to have to + duplicate here. Let me know how I can help accomodate working EZ2 specifc + changes into the existing ScreenStage. These classes are very similar, + and it's silly to duplicate so much code. Sorry. + class ScreenEz2Stage : public Screen { public: @@ -31,5 +38,5 @@ private: BitmapText m_ez2ukm[2]; Screen* m_pNextScreen; }; - +*/