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@@ -32,6 +32,15 @@ struct DetailSettings
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{
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int width, height, displaybpp, texturebpp;
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};
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/* XXX: It'd be nice to set 800x600 or 1024x768 (instead of increasing the framebuffer
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* bit depth), and to increase the refresh rate to 70 or so; it makes a huge difference,
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* and many people I see playing games play them at the default resolution and refresh,
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* never changing anything.
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*
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* However, on some systems the change will succeed but the monitor won't actually
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* be able to handle it. Should we do the "press a key in 15 seconds" deal like
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* Windows does? */
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const DetailSettings g_DetailSettings[NUM_DETAIL_SETTINGS] = {
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{ 320, 240, 16, 16 },
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{ 640, 480, 16, 16 },
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