precedence: false && false || true == true
This commit is contained in:
@@ -676,7 +676,7 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName ) : Screen(sClassName)
|
|||||||
|
|
||||||
bool bOneHasNewTopRecord = false;
|
bool bOneHasNewTopRecord = false;
|
||||||
for( p=0; p<NUM_PLAYERS; p++ )
|
for( p=0; p<NUM_PLAYERS; p++ )
|
||||||
if( GAMESTATE->IsPlayerEnabled(p) && iMachineHighScoreIndex[p] != 0 || iPersonalHighScoreIndex[p] != 0 )
|
if( GAMESTATE->IsPlayerEnabled(p) && (iMachineHighScoreIndex[p] != -1 || iPersonalHighScoreIndex[p] != -1) )
|
||||||
bOneHasNewTopRecord = true;
|
bOneHasNewTopRecord = true;
|
||||||
|
|
||||||
if( PREFSMAN->m_bAllowExtraStage && m_bTryExtraStage )
|
if( PREFSMAN->m_bAllowExtraStage && m_bTryExtraStage )
|
||||||
|
|||||||
Reference in New Issue
Block a user