From 95291b15e877e1b33ff5352c1ea05588029380cb Mon Sep 17 00:00:00 2001 From: AJ Kelly Date: Sun, 19 Feb 2012 13:45:00 -0600 Subject: [PATCH] add a comment and hopefully someone can explain why -2000 is used as the limit for m_fSongBeat --- src/SongPosition.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/SongPosition.cpp b/src/SongPosition.cpp index 54d376eb78..feb9df1a6f 100644 --- a/src/SongPosition.cpp +++ b/src/SongPosition.cpp @@ -14,6 +14,7 @@ void SongPosition::UpdateSongPosition( float fPositionSeconds, const TimingData timing.GetBeatAndBPSFromElapsedTime( fPositionSeconds, m_fSongBeat, m_fCurBPS, m_bFreeze, m_bDelay, m_iWarpBeginRow, m_fWarpDestination ); // "Crash reason : -243478.890625 -48695.773438" + // The question is why is -2000 used as the limit? -aj ASSERT_M( m_fSongBeat > -2000, ssprintf("Song beat %f at %f seconds is less than -2000!", m_fSongBeat, fPositionSeconds) ); m_fMusicSeconds = fPositionSeconds;