This should fix the TESTING thing.
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@@ -13,7 +13,7 @@ t[#t+1] = Def.ActorFrame {
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};
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};
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LoadFont("Common Normal") .. {
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LoadFont("Common Normal") .. {
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InitCommand=cmd(zoom,0.75;shadowlength,1;glowshift;strokecolor,Color("Outline");diffuse,Color("Orange");diffusetopedge,Color("Yellow");textglowmode,'TextGlowMode_Inner');
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InitCommand=cmd(zoom,0.75;shadowlength,1;glowshift;strokecolor,Color("Outline");diffuse,Color("Orange");diffusetopedge,Color("Yellow");textglowmode,'TextGlowMode_Inner');
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Text="TESTING";
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Text="PRESS ENTER";
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OnCommand=cmd(playcommand,"Refresh");
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OnCommand=cmd(playcommand,"Refresh");
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CoinInsertedMessageCommand=cmd(playcommand,"Refresh");
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CoinInsertedMessageCommand=cmd(playcommand,"Refresh");
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CoinModeChangedMessageCommand=cmd(playcommand,"Refresh");
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CoinModeChangedMessageCommand=cmd(playcommand,"Refresh");
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