look i know what you guys were going for but it just screws things up.

This commit is contained in:
Flameshadowxeroshin
2011-09-11 14:41:51 +00:00
parent c6b6ea8f1a
commit 93e449553d
+16 -16
View File
@@ -2151,24 +2151,24 @@ static const Style g_Style_Techno_Single8 =
8, // m_iColsPerPlayer
{ // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER];
{ // PLAYER_1
{ TRACK_1, -TECHNO_COL_SPACING*2.5f, NULL },
{ TRACK_2, -TECHNO_COL_SPACING*1.5f, NULL },
{ TRACK_3, -TECHNO_COL_SPACING*0.5f, NULL },
{ TRACK_4, +TECHNO_COL_SPACING*0.5f, NULL },
{ TRACK_5, +TECHNO_COL_SPACING*1.5f, NULL },
{ TRACK_6, +TECHNO_COL_SPACING*2.5f, NULL },
{ TRACK_7, +TECHNO_COL_SPACING*3.5f, NULL },
{ TRACK_8, +TECHNO_COL_SPACING*4.5f, NULL },
{ TRACK_1, -TECHNO_COL_SPACING*3.5f, NULL },
{ TRACK_2, -TECHNO_COL_SPACING*2.5f, NULL },
{ TRACK_3, -TECHNO_COL_SPACING*1.5f, NULL },
{ TRACK_4, -TECHNO_COL_SPACING*0.5f, NULL },
{ TRACK_5, +TECHNO_COL_SPACING*0.5f, NULL },
{ TRACK_6, +TECHNO_COL_SPACING*1.5f, NULL },
{ TRACK_7, +TECHNO_COL_SPACING*2.5f, NULL },
{ TRACK_8, +TECHNO_COL_SPACING*3.5f, NULL },
},
{ // PLAYER_2
{ TRACK_1, -TECHNO_COL_SPACING*4.5f, NULL },
{ TRACK_2, -TECHNO_COL_SPACING*3.5f, NULL },
{ TRACK_3, -TECHNO_COL_SPACING*2.5f, NULL },
{ TRACK_4, -TECHNO_COL_SPACING*1.5f, NULL },
{ TRACK_5, -TECHNO_COL_SPACING*0.5f, NULL },
{ TRACK_6, +TECHNO_COL_SPACING*0.5f, NULL },
{ TRACK_7, +TECHNO_COL_SPACING*1.5f, NULL },
{ TRACK_8, +TECHNO_COL_SPACING*2.5f, NULL },
{ TRACK_1, -TECHNO_COL_SPACING*3.5f, NULL },
{ TRACK_2, -TECHNO_COL_SPACING*2.5f, NULL },
{ TRACK_3, -TECHNO_COL_SPACING*1.5f, NULL },
{ TRACK_4, -TECHNO_COL_SPACING*0.5f, NULL },
{ TRACK_5, +TECHNO_COL_SPACING*0.5f, NULL },
{ TRACK_6, +TECHNO_COL_SPACING*1.5f, NULL },
{ TRACK_7, +TECHNO_COL_SPACING*2.5f, NULL },
{ TRACK_8, +TECHNO_COL_SPACING*3.5f, NULL },
},
},
{ // m_iInputColumn[NUM_GameController][NUM_GameButton]