diff --git a/src/GameManager.cpp b/src/GameManager.cpp index d0b21f5ac1..44828c6b43 100644 --- a/src/GameManager.cpp +++ b/src/GameManager.cpp @@ -2151,24 +2151,24 @@ static const Style g_Style_Techno_Single8 = 8, // m_iColsPerPlayer { // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER]; { // PLAYER_1 - { TRACK_1, -TECHNO_COL_SPACING*2.5f, NULL }, - { TRACK_2, -TECHNO_COL_SPACING*1.5f, NULL }, - { TRACK_3, -TECHNO_COL_SPACING*0.5f, NULL }, - { TRACK_4, +TECHNO_COL_SPACING*0.5f, NULL }, - { TRACK_5, +TECHNO_COL_SPACING*1.5f, NULL }, - { TRACK_6, +TECHNO_COL_SPACING*2.5f, NULL }, - { TRACK_7, +TECHNO_COL_SPACING*3.5f, NULL }, - { TRACK_8, +TECHNO_COL_SPACING*4.5f, NULL }, + { TRACK_1, -TECHNO_COL_SPACING*3.5f, NULL }, + { TRACK_2, -TECHNO_COL_SPACING*2.5f, NULL }, + { TRACK_3, -TECHNO_COL_SPACING*1.5f, NULL }, + { TRACK_4, -TECHNO_COL_SPACING*0.5f, NULL }, + { TRACK_5, +TECHNO_COL_SPACING*0.5f, NULL }, + { TRACK_6, +TECHNO_COL_SPACING*1.5f, NULL }, + { TRACK_7, +TECHNO_COL_SPACING*2.5f, NULL }, + { TRACK_8, +TECHNO_COL_SPACING*3.5f, NULL }, }, { // PLAYER_2 - { TRACK_1, -TECHNO_COL_SPACING*4.5f, NULL }, - { TRACK_2, -TECHNO_COL_SPACING*3.5f, NULL }, - { TRACK_3, -TECHNO_COL_SPACING*2.5f, NULL }, - { TRACK_4, -TECHNO_COL_SPACING*1.5f, NULL }, - { TRACK_5, -TECHNO_COL_SPACING*0.5f, NULL }, - { TRACK_6, +TECHNO_COL_SPACING*0.5f, NULL }, - { TRACK_7, +TECHNO_COL_SPACING*1.5f, NULL }, - { TRACK_8, +TECHNO_COL_SPACING*2.5f, NULL }, + { TRACK_1, -TECHNO_COL_SPACING*3.5f, NULL }, + { TRACK_2, -TECHNO_COL_SPACING*2.5f, NULL }, + { TRACK_3, -TECHNO_COL_SPACING*1.5f, NULL }, + { TRACK_4, -TECHNO_COL_SPACING*0.5f, NULL }, + { TRACK_5, +TECHNO_COL_SPACING*0.5f, NULL }, + { TRACK_6, +TECHNO_COL_SPACING*1.5f, NULL }, + { TRACK_7, +TECHNO_COL_SPACING*2.5f, NULL }, + { TRACK_8, +TECHNO_COL_SPACING*3.5f, NULL }, }, }, { // m_iInputColumn[NUM_GameController][NUM_GameButton]