From 93e449553d2f5a87719fea94bc704025401ea264 Mon Sep 17 00:00:00 2001 From: Flameshadowxeroshin Date: Sun, 11 Sep 2011 14:41:51 +0000 Subject: [PATCH] look i know what you guys were going for but it just screws things up. --- src/GameManager.cpp | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/src/GameManager.cpp b/src/GameManager.cpp index d0b21f5ac1..44828c6b43 100644 --- a/src/GameManager.cpp +++ b/src/GameManager.cpp @@ -2151,24 +2151,24 @@ static const Style g_Style_Techno_Single8 = 8, // m_iColsPerPlayer { // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER]; { // PLAYER_1 - { TRACK_1, -TECHNO_COL_SPACING*2.5f, NULL }, - { TRACK_2, -TECHNO_COL_SPACING*1.5f, NULL }, - { TRACK_3, -TECHNO_COL_SPACING*0.5f, NULL }, - { TRACK_4, +TECHNO_COL_SPACING*0.5f, NULL }, - { TRACK_5, +TECHNO_COL_SPACING*1.5f, NULL }, - { TRACK_6, +TECHNO_COL_SPACING*2.5f, NULL }, - { TRACK_7, +TECHNO_COL_SPACING*3.5f, NULL }, - { TRACK_8, +TECHNO_COL_SPACING*4.5f, NULL }, + { TRACK_1, -TECHNO_COL_SPACING*3.5f, NULL }, + { TRACK_2, -TECHNO_COL_SPACING*2.5f, NULL }, + { TRACK_3, -TECHNO_COL_SPACING*1.5f, NULL }, + { TRACK_4, -TECHNO_COL_SPACING*0.5f, NULL }, + { TRACK_5, +TECHNO_COL_SPACING*0.5f, NULL }, + { TRACK_6, +TECHNO_COL_SPACING*1.5f, NULL }, + { TRACK_7, +TECHNO_COL_SPACING*2.5f, NULL }, + { TRACK_8, +TECHNO_COL_SPACING*3.5f, NULL }, }, { // PLAYER_2 - { TRACK_1, -TECHNO_COL_SPACING*4.5f, NULL }, - { TRACK_2, -TECHNO_COL_SPACING*3.5f, NULL }, - { TRACK_3, -TECHNO_COL_SPACING*2.5f, NULL }, - { TRACK_4, -TECHNO_COL_SPACING*1.5f, NULL }, - { TRACK_5, -TECHNO_COL_SPACING*0.5f, NULL }, - { TRACK_6, +TECHNO_COL_SPACING*0.5f, NULL }, - { TRACK_7, +TECHNO_COL_SPACING*1.5f, NULL }, - { TRACK_8, +TECHNO_COL_SPACING*2.5f, NULL }, + { TRACK_1, -TECHNO_COL_SPACING*3.5f, NULL }, + { TRACK_2, -TECHNO_COL_SPACING*2.5f, NULL }, + { TRACK_3, -TECHNO_COL_SPACING*1.5f, NULL }, + { TRACK_4, -TECHNO_COL_SPACING*0.5f, NULL }, + { TRACK_5, +TECHNO_COL_SPACING*0.5f, NULL }, + { TRACK_6, +TECHNO_COL_SPACING*1.5f, NULL }, + { TRACK_7, +TECHNO_COL_SPACING*2.5f, NULL }, + { TRACK_8, +TECHNO_COL_SPACING*3.5f, NULL }, }, }, { // m_iInputColumn[NUM_GameController][NUM_GameButton]