Hurp-a-durp.

...never let me say that again. Cache increased.
This commit is contained in:
Jason Felds
2011-07-17 22:21:16 -04:00
parent f8446ac3ca
commit 92bab49a16
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -329,7 +329,7 @@ static RString GetSSCNoteData( const Song &song, const Steps &in, bool bSavingCa
lines.push_back( ssprintf("//---------------%s - %s----------------",
GAMEMAN->GetStepsTypeInfo(in.m_StepsType).szName, SmEscape(in.GetDescription()).c_str()) );
lines.push_back( "#NOTEDATA:;" ); // our new separator.
lines.push_back( ssprintf( "#CHARTNAME:%s:", SmEscape(in.GetChartName()).c_str()));
lines.push_back( ssprintf( "#CHARTNAME:%s;", SmEscape(in.GetChartName()).c_str()));
lines.push_back( ssprintf( "#STEPSTYPE:%s;", GAMEMAN->GetStepsTypeInfo(in.m_StepsType).szName ) );
lines.push_back( ssprintf( "#DESCRIPTION:%s;", SmEscape(in.GetDescription()).c_str() ) );
lines.push_back( ssprintf( "#CHARTSTYLE:%s;", SmEscape(in.GetChartStyle()).c_str() ) );
+1 -1
View File
@@ -41,7 +41,7 @@
* @brief The internal version of the cache for StepMania.
*
* Increment this value to invalidate the current cache. */
const int FILE_CACHE_VERSION = 193;
const int FILE_CACHE_VERSION = 194;
/** @brief How long does a song sample last by default? */
const float DEFAULT_MUSIC_SAMPLE_LENGTH = 12.f;