Save with ctrl/cmd+s, like nearly every other program does.
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@@ -1110,6 +1110,24 @@ void ScreenEdit::Input( const InputEventPlus &input )
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if( EditB == EditButton_Invalid )
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EditB = MenuButtonToEditButton( input.MenuI );
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/* ctrl/cmd+s is just about always save. */
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bool bDoSave = input.DeviceI == DeviceInput( DEVICE_KEYBOARD, KEY_Cs ) &&
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#if defined(MACOSX) /* use cmd */
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INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LMETA), &input.InputList) ||
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INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RMETA), &input.InputList);
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#else /* use ctrl */
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!INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL), &input.InputList) &&
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!INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL), &input.InputList);
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#endif
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if( bDoSave && input.type == IET_FIRST_PRESS )
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{
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m_pSteps->SetNoteData( m_NoteDataEdit );
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m_pSong->Save();
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HandleScreenMessage( SM_SaveSuccessful );
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m_soundSave.Play();
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}
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if( EditB == EDIT_BUTTON_REMOVE_NOTE )
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{
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