Save with ctrl/cmd+s, like nearly every other program does.

This commit is contained in:
Colby Klein
2009-03-18 05:22:34 +00:00
parent 1cc87961f2
commit 8e79f67c34
+18
View File
@@ -1110,6 +1110,24 @@ void ScreenEdit::Input( const InputEventPlus &input )
if( EditB == EditButton_Invalid )
EditB = MenuButtonToEditButton( input.MenuI );
/* ctrl/cmd+s is just about always save. */
bool bDoSave = input.DeviceI == DeviceInput( DEVICE_KEYBOARD, KEY_Cs ) &&
#if defined(MACOSX) /* use cmd */
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LMETA), &input.InputList) ||
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RMETA), &input.InputList);
#else /* use ctrl */
!INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL), &input.InputList) &&
!INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL), &input.InputList);
#endif
if( bDoSave && input.type == IET_FIRST_PRESS )
{
m_pSteps->SetNoteData( m_NoteDataEdit );
m_pSong->Save();
HandleScreenMessage( SM_SaveSuccessful );
m_soundSave.Play();
}
if( EditB == EDIT_BUTTON_REMOVE_NOTE )
{