faster transition between couse songs

This commit is contained in:
Chris Danford
2004-03-03 08:03:47 +00:00
parent 98dba2b870
commit 8c555f5ed0
+1 -1
View File
@@ -1218,7 +1218,7 @@ void ScreenGameplay::Update( float fDeltaTime )
//
// Check for end of song
//
float fSecondsToStop = GAMESTATE->m_pCurSong->GetElapsedTimeFromBeat( GAMESTATE->m_pCurSong->m_fLastBeat ) + 1;
float fSecondsToStop = GAMESTATE->m_pCurSong->GetElapsedTimeFromBeat( GAMESTATE->m_pCurSong->m_fLastBeat );
if( GAMESTATE->m_fMusicSeconds > fSecondsToStop && !m_NextSongOut.IsTransitioning() )
this->PostScreenMessage( SM_NotesEnded, 0 );