From 8c555f5ed0a2c963b09ea61ccfcc41b9980ca133 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Wed, 3 Mar 2004 08:03:47 +0000 Subject: [PATCH] faster transition between couse songs --- stepmania/src/ScreenGameplay.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 42902d342c..aa4a9793d2 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1218,7 +1218,7 @@ void ScreenGameplay::Update( float fDeltaTime ) // // Check for end of song // - float fSecondsToStop = GAMESTATE->m_pCurSong->GetElapsedTimeFromBeat( GAMESTATE->m_pCurSong->m_fLastBeat ) + 1; + float fSecondsToStop = GAMESTATE->m_pCurSong->GetElapsedTimeFromBeat( GAMESTATE->m_pCurSong->m_fLastBeat ); if( GAMESTATE->m_fMusicSeconds > fSecondsToStop && !m_NextSongOut.IsTransitioning() ) this->PostScreenMessage( SM_NotesEnded, 0 );