fix up zoom

This commit is contained in:
Glenn Maynard
2007-04-28 19:43:33 +00:00
parent 9e1a2441b0
commit 8b8329dec7
+1 -1
View File
@@ -581,7 +581,7 @@ void Player::Update( float fDeltaTime )
float fNoteFieldZoom = 1 - fTinyPercent*0.5f;
if( m_pNoteField )
m_pNoteField->SetZoom( fNoteFieldZoom );
m_pJudgment->SetZoom( m_pJudgment->GetZoom() * fJudgmentZoom );
m_pActorWithJudgmentPosition->SetZoom( m_pActorWithJudgmentPosition->GetZoom() * fJudgmentZoom );
// If we're paused, don't update tap or hold note logic, so hold notes can be released
// during pause.