diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 3c3e0987c9..56063ac90f 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -581,7 +581,7 @@ void Player::Update( float fDeltaTime ) float fNoteFieldZoom = 1 - fTinyPercent*0.5f; if( m_pNoteField ) m_pNoteField->SetZoom( fNoteFieldZoom ); - m_pJudgment->SetZoom( m_pJudgment->GetZoom() * fJudgmentZoom ); + m_pActorWithJudgmentPosition->SetZoom( m_pActorWithJudgmentPosition->GetZoom() * fJudgmentZoom ); // If we're paused, don't update tap or hold note logic, so hold notes can be released // during pause.