update logo
This commit is contained in:
@@ -1,8 +1,15 @@
|
||||
-- comments show how this compares to a StepMania 3.9 BGAnimation.ini.
|
||||
-- It should be noted that additional commands on the ActorFrame as a whole for
|
||||
-- this file are in metrics.ini ([ScreenTitleMenu] ShowLogo, etc.)
|
||||
local t = Def.ActorFrame{ -- [BGAnimation]
|
||||
LoadActor("_logo"); -- [Layer1] Type=0 File=_ball.png
|
||||
local t = Def.ActorFrame{
|
||||
InitCommand=cmd(fov,70);
|
||||
LoadActor("_arrow")..{
|
||||
InitCommand=cmd(x,225;);
|
||||
OnCommand=cmd(wag;effectmagnitude,0,0,16;effectperiod,2.5;);
|
||||
};
|
||||
LoadActor("_text");
|
||||
LoadActor("_text")..{
|
||||
Name="TextGlow";
|
||||
InitCommand=cmd(blend,Blend.Add;diffusealpha,0.05;);
|
||||
OnCommand=cmd(glowshift;effectperiod,2.5;effectcolor1,color("1,1,1,0.25");effectcolor2,color("1,1,1,1"););
|
||||
};
|
||||
};
|
||||
|
||||
return t;
|
||||
|
||||
Reference in New Issue
Block a user